Browsing all 304 posts in Development Posts.

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Two New Refinery Types

Two New Refinery Types

The title of this post is in fact a little misleading. One of these new additions was coded up many months back, and for some unknown reason just never made it to the Live Server. So today I’m releasing them along with the actual NEW [...]

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An unintended side affect

An unintended side affect

A while back the Termite Virus lead to the Galaxy 3 OS update. This update pushed many changes to your ships AI and HUD systems. Well it seems that an unintended side affect of a recent patch to this update is that Loot scanners have [...]

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Expanse Minos Arrives

Expanse Minos Arrives

Been a while coming this one. Mainly due to the fact that I just didn’t feel there was much of a great need for it till now. But, we currently have a large Percentage of the active players moving in and around the Expanse. Player [...]

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A.R.C Project Underway

A.R.C Project Underway

For over a year now the A.I have been a thorn in Humanities side. They arrived one day exiting the Nebula and began infesting the systems they appeared in. Slowly they grew and pretty soon all the systems containing Nebula were infected. So far they [...]

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Christmas Taggers – Strike Again!

Christmas Taggers – Strike Again!

It’s that time of year again folks, yes you guessed it the graffiti gangs and their spray cans are back out once again. It seems at this time of year Captains have to be extra vigilant for these ‘practical jokers’. Their art work can be [...]

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Combat Loot Update

Combat Loot Update

Combat Loot History Combat was an early addition to Core-Exiles some 9+ Years ago. Since that time it’s had a few re-iterations and alterations but for the most part its been the same. During that time the looting side has not changed apart from the [...]

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Expanse Combat – Aliens Attack

Expanse Combat – Aliens Attack

The first wave of Alien Attacks on Settlements started today. From a non fiction point of view these are similar in affects and levels as standard non Alien attacks but they do have a slightly wider range when it comes to how much damage they [...]