Browsing all 316 posts in Development Posts.

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CQC Comes to Planets

CQC Comes to Planets

OK, well I promised if it all went well we would expand the Close Quarters Combat to planets and today its been rolled out.Now before you all leap into your Buggies a few words.. I have excluded the Expanse ‘for now’. No surprise to most [...]

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Happy Halloween

Happy Halloween

I thought I’d stop and wish you all a Happy Halloween. To add to that tiding also I have added 5,000 Fuel Ticket to All active Server Accounts (active in the last 30 days). Hopefully this will help you get too the weekend and still [...]

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Change To Sven / Boris

Change To Sven / Boris

It’s not often I get to make a ‘nice’ change for players but it was bought to my attention the severity of refreshes and clicks on Sven / Boris to get what you wanted. So…. In an effort to be a tad ‘nicer’ I have [...]

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Derelict Combat

Derelict Combat

I have so many distractions these days, that keeping to a work schedule is almost impossible. Between fixing / balancing and working on new elements to keep ahead, some things get left behind. Close Quarter ‘Personal Combat’ was one of these things. We added the [...]

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First Player Derelicts – Released!

First Player Derelicts – Released!

First off a big thanks to those of you that have been busy working your butts off on more player Derelicts. This release is the first of those that have been submitted by players and gone through a development process to reach the live server. [...]

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Build Your Own Derelict

Build Your Own Derelict

I’ve spent the last few days creating some new derelicts for the B1-B10 class size. Its very time consuming from a productive point of view and whilst do so it struck me that perhaps we should open this up to YOU the players. Also whilst [...]

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More Genesis Deployment ‘Plans’

More Genesis Deployment ‘Plans’

30 New Genesis Plans Those of you with Genesis Deployments have been working your way through the initial ‘Plans’ that can be unlocked and the crafted using the Genesis Aurora Manufacturing centre. Many of the initial Genesis Deployments are still working their way slowly through [...]