Browsing all 304 posts in Development Posts.

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Nebula Service Advanced Management

Nebula Service Advanced Management

A little while back I was put in my place by the community over the subject of using Real Fuel for Nebula Harvesters. I was likely feeling light headed when I floated the idea lol. But the thread did yield some interesting points. So much [...]

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Reward Collection Program

Reward Collection Program

Reward Collection Program Over the years we have added items to the game to celebrate things like The Olympics and World Cups. These items are generally obtainable by collecting a large amount of unique items and handing them in before the hand in expires. These [...]

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San Ticlaws Collection

San Ticlaws Collection

Poor old San Ticlaws, you have to feel for him at this time of year. Lately he’s been plagued by bad luck. But this year we are hoping his luck will turn! We have arranged a 24 Hour Guard on not only San Ticlaws himself [...]

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Level Seven Looms

Level Seven Looms

Seeing as I’ve been head down in lines of code for a while now I figured it time to raise my head and let you in on a few things coming next. I made a reply to a post last week that got me about [...]

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Second ‘Coops Challenge’

Second ‘Coops Challenge’

Come the 18th of this month we will be starting our SECOND ‘Coops Challenge’. In short I have set 30+ Stages to the Challenge broken in to specific Game Activities. It’s up to you the players to rise to the challenge and complete as many [...]

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Rare Ore Refinery (Settlement Deployed)

Rare Ore Refinery (Settlement Deployed)

After much mulling over, and much head scratching I have today managed to get the Rare Ore Refineries located on Player Settlements to be somewhat more ‘fun’ for the owners. But first a Global Change… ALL Rare Ore Refineries have been given the same 720 [...]

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10th Anniversary draws to a Close

10th Anniversary draws to a Close

It’s now gone 10:00 am Game Time and the 10th Anniversary has drawn to a Close. We have placed the Mech Zone in lock down whilst we collated the scores and sort out the winners. Mech War Prizes Once we have that done I will [...]