Browsing all 316 posts in Development Posts.

16

Christmas Party – Details Announced

Christmas Party – Details Announced

Since it appears this year Santa has FINALLY got his act together and hired security, I thought that with luck holding we wouldn’t be needing to fill Santa’s sack. But then the thought struck me – what will the players do instead? So, I got [...]

2

December is Upon Us!

December is Upon Us!

December is here once more, so once more I’m running around like a headless Chicken playing catch up as we instigate Christmas Festivities here at Core-Exiles. This month we will have a lot going on with the NEW NPC CREW taking over in the next [...]

11

New Implant Shell System
Added Today!

New Implant Shell System<br>Added Today!

Last week we added Catherine Jones – NPC & the Bureau of Statistical Analysis. This enabled you to go grab a Free Pod and start collecting Bio Implant Modules as a reward for the Snoop Pod data collected. Today we have released a large module [...]

30

Coops Challenge
November 12th – 30th

Coops Challenge<br>November 12th – 30th

2:00 PM Game Time on the 12th marks the start of another Coops Challenge. The challenge will run till the 30th of November at 2:00 PM. At that time the challenge will close and all rewards totaled up. There are 36 Challenges in total broken [...]

3

Galactic Emporium View Update

Galactic Emporium View Update

I always meant to return to this issue but never found the time. There have also been a few requests over the last few months for this to be looked at so here we are I’ve made a change to the Hover Icon systems on [...]

1

Combat Loot Probes

Combat Loot Probes

I have been mulling over with the staff the issue of Misc loot in Combat of late. I had spent some time (real time) hunting myself in various areas and getting to grips with the feel of loot mechanics. Of late we have had a [...]

0

GalFed Science Station Breakthrough

GalFed Science Station Breakthrough

Hi there Folks, Gus Givens here bringing you news on a scientific breakthrough in the Expanse! Those boffins over at GalFed Science Station 1 have managed to figure out how to advance Human Settlements in the Expanse to Level Six. Up till now a lock [...]