Browsing all 304 posts in Development Posts.

3

New Mission Type – Manufacturing

New Mission Type – Manufacturing

Recently I’ve been catching up on some of the posts regarding what you felt was an imbalance in crafting when comparing it as a Career. To be honest, we never actually designed it to be a solo career. As such it is so open to [...]

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More Systems

More Systems

When the game was shiny and new and players thought level 40 was a year + away we were adding items with ranges that maxed out in the 30’s and 40’s. These days we have level 180+ players and a whole swaythe of you that [...]

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Sochi Rolls On

Sochi Rolls On

As a reminder the loot tables are still loaded with the Sochi Tokens and will remain that way till the Sochi Paralympics are over on the 17th of this month. During that time you can still collect and hand in a fuill set of Sochi [...]

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Mining Resources

Mining Resources

As you will see over in the ISN NEWS, there has been an update rolled out to the Asteroid Scanners. This has increased their scanner resolution enabling them to find ores previously unknown. This runs from the lowest level to the highest level 180 type scanners [...]

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Galactic Emporium View

Galactic Emporium View

Today we made a few slight changes to the Galactic Emporium View. (Top left drop down) The list now defaults by latest items added to the GEV rather than store listing names. Of course this means nothing as soon as you change the listing order [...]

1

Mining Expansion

Mining Expansion

Mining in CE is a fairly simple affair, there are 75 Asteroid Fields populated with various resources to collect. This is done with the use of Mining Lasers and Asteroid Scanners. The Asteroid scanners give you a total Scan Rating and the Mining laser gives [...]

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Sochi Ends – Sochi Paralympics Next!

Sochi Ends – Sochi Paralympics Next!

With the end of the Official Sochi Games we will be wrapping up the Beacon hand in today at 4PM Game time. At 4:01 all the existing beacons not handed in will self destruct (don’t worry they wont harm your ships)  But….. As we have decided this [...]