Browsing all 304 posts in Development Posts.

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Warm Welcome to PrimeMcNee

Warm Welcome to PrimeMcNee

Been a real busy week this week but we managed to squeeze in an interview with PrimeMcNee for a new staff role. He has been with CE since early 2011 and has gained the lofty captain level of 180. PrimeMcNee has seen most of what [...]

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All Hallows’ Eve & Movembers Eve

All Hallows’ Eve & Movembers Eve

Tis a day to remember and celebrate. Not only is today All Hallows’ Eve but also Movembers Eve. Today we celebrate the last day of Halloween which we have been celebrating for the last few weeks with Loot, Goodies and Give-aways. Halloween Serials You have [...]

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Movember – Collect & Win!

Movember – Collect & Win!

It’s only Mid October but with the Festivities for Halloween so close to the beginning of November I thought I’d raise the awareness of the Movember Month. Yes I said that correctly. Movember. During November each year, Movember is responsible for the sprouting of moustaches [...]

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Welcome Jumper11550

Welcome Jumper11550

I’d like to formerly welcome Jumper11550 to the Ranks of the Core-Exiles Staff. Jumper has bravely taken on the Staff mantle and will be helping out in an initial Apprentice Role. I’m sure you will all wish him well and ease him in to his [...]

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Union Expansion

Union Expansion

Yesterday I expanded the locations that passengers will wish to go and are now allowed to go. Previously this was around 400 locations in game. This has now been expanded to 711. I have also up sized the Passenger list slightly to 94K and also [...]

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New Genesis Plots

New Genesis Plots

Thanks to the hard work of a lot of you, not only was the second Genesis Planet created this year, but also the completion of the exploration of Horizon has been reached. This means that today we were able to release another 200 plots into [...]

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Merlin Range Extended

Merlin Range Extended

A while back we expanded the functionality of the Orbital Refinery. We added an Advanced Refinery section, a series of new drones, an Advanced Ore Store and of course the Automated Merlin Refineries. All this enabled you to expand your mining / refining systems and [...]