Browsing all 316 posts in Development Posts.

1

Last Buddy Arrives!

Last Buddy Arrives!

Some of you have been waiting for the other shoe to drop and the Final Buddy to arrive. Well he’s here The last of the Buddies that will grace the game and add to your collection – The Mining Barge Buddy. Buddy – Mining BargeOnce [...]

13

Sixth Coops Challenge

Sixth Coops Challenge

As promised by me last week, I will be holding the sixth ‘Coops Challenge’. This will start tomorrow at 14:00 Game Time. I have a total of 42 Challenges for you plus the Server Wide Global Fuel Challenge. Challenge Start : 15th March 14:00 Game [...]

0

D.I.P.S.I Technology Foundation collection Complete!

D.I.P.S.I Technology Foundation collection Complete!

In what has been a record breaking event, the players here at Core-Exiles have completed the 6,500 collection that was set up across the five Human Galaxies. The final two collections for Mork and Xellum were completed this afternoon. Professor Wade is now currently working [...]

1

Save Professor Guildham!

Save Professor Guildham!

Gus Givens here with breaking news just coming in! It appears that Professors Wade and Guildham have once again got themselves deep in hot water. For those that are unclear of the history of these two I’ll point you at several older news stories from [...]

1

Corporation Buddy – Active

Corporation Buddy – Active

Today sees the release of the Corporation Buddy. To say it was a pain to wrangle in is a major understatement lol. But I didn’t give up and have today added the latest Buddy to the ones you can add to your accounts. This Buddy [...]

1

Happy New Year!

Happy New Year!

I just wanted to wish all our players both old and new a Happy New Year from myself (Coops) Prev and all our Staff here at Core-Exiles. I’d like to thank you all for your support during the year. We will be working hard in [...]

7

Alien Bio Implant Modules Added

Alien Bio Implant Modules Added

It took some work and a lot of angle grinding and work with a blow torch but I managed to get the Alien Skills to work with the new Bio Implant Modules. These can now be used in the existing Implant shells to create M.A.R.V.I.N [...]