Browsing all posts from September, 2023.

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Wreck Salvage Update

Wreck Salvage Update

OK, so this update will come as no surprise to salvagers out there, many of you spotted my major nerf on Wrecks Sizes last week. I have this evening rolled out a fairly major update to Wreck Salvage. Now don’t panic, it still works basically [...]

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Leus Retaken

Leus Retaken

This is Gabby Newsome, with the news you can use! It seems that bad news follows good. The AI’s continued expansion in Verec-per is a testament to its relentless drive and growing power. The AI has landed massive forces on Leus, retaking that planet, its [...]

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Augusta Reclaimed

Augusta Reclaimed

This is Gabby Newsome with the News You Can Use! I’m excited to report that the planet Augusta has been retaken from the A.I.! Coalition forces launched a daring assault on the planet last week, in the final phase of stage 10, and they were [...]

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Second Wave – Resource Art

Second Wave – Resource Art

I’ve completed a 2nd wave out of probably three, replacing this time 291 images that for a large part of the loot both for combat, mining and a few other areas. My intention is to start to bring the Resource and commodity loot inline, or [...]

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Free Engine Upgrade

Free Engine Upgrade

CE has been around for a decade and a half now and during that time we have added new engines every so often, but they have always been Store Based. Well, a player put a worm in my ear and I thought it might be [...]

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SMR 7 Output Change

SMR 7 Output Change

I’ve been meaning to get around to making this change for a while, but it simply kept being bumped down the list. When I created the SMR Level 7 (advanced Crafting Building) it originally output its modules to the SS. In my head, that made [...]

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Update To Mining + New Ores

Update To Mining + New Ores

It’s been a while since I last reviewed Mining, a comment made by a high ranking player in Discord and a subsequent chat with staff left me thinking it was time for a Shuffle and update. So here we are Changes To Mining First off, [...]