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    In the far-flung future, most of humanity live safely within The Core, a place of rigid control and conformity. You [...]

     
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    Here are Core-Exiles we have been tending to our community of players for over a decade now. We try to [...]

     
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#Dev-Log

#Dev-Log

I have taken to posting my daily inner workings (those I ‘can share’ with you) over in a separate discord channel. One purely set aside for my Dev reporting on topics I’m working on or have edited or fixed. I will still continue to post [...]

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Passenger Offices Get a Facelift!

Passenger Offices Get a Facelift!

Good day fellow spacefarers! This is Gabby Newsome with the news you can use! Unless you’ve been hunkered down in your settlement bunker you know that FUBAR rolled out the retrofit of the Cargo Office’s. For better or worse, it’s a done deal, though they [...]

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Passenger Groups

Passenger Groups

These guys were in need of some desperate love. There are a lot of funds to be made from moving groups, but it does require some extra investment in the Frames (shadowsword) and the pods for each group. There are currently just over 52K groups [...]

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Union Price Hike

Union Price Hike

Union Price Hike After careful review, I have decided it’s time to increase the Union pay-outs per unit distance. This has been applied this afternoon and is now active on live. All passengers have had their ticket price increased (even if you had them onboard) [...]

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N.E.I Reduction Timer

N.E.I Reduction Timer

N.E.I Reduction Timer By default, the N.E.I Anchor jump gates apply a 40-minute cool down between the same jump being reactivated. The cool down of 40 minutes has been overcome by those clever boffins at the ‘Truly Wonderful’ company, and you can now purchase a [...]

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Homing Beacon Range Extension

Homing Beacon Range Extension

Homing Beacon Range Extension By default, the Homing Beacon has a range of 275. This is fine early on when you’re just jumping around the Sphere, but as your travels take you further and further afield, you will find the beacon less and less useful. [...]

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Combat Missions – Get some…

Combat Missions – Get some…

With the addition of the new Table view to the game, it makes sense to expand it to a few other areas of the game. One of those is things like Combat Offices. I have been working away for the last few days (Yes, whilst [...]